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Ares Dragonis
Ares Dragonis
Professional 3d character artist, Game director,
Faceroller33@hotmail.com, Greece

Summary

Aresteidis “Ares” Dragonis
Game Director | 3D Character & Environment Artist | Producer
15 years of experience

I am a game creator and 3D artist with a focus on atmospheric and narrative-driven experiences. As the director and lead artist of The Shore, Eresys, and Necrophosis, I have been involved in every stage of development from art direction and design to production and release.

My background in 3D character and environment artistry allows me to shape distinctive worlds, creatures, and moods that support both gameplay and storytelling. While I specialize in character and monster design, I also enjoy collaborating across disciplines to ensure visual style, tone, and mechanics work together seamlessly.

Selected Projects

Necrophosis (2025) A surreal first-person horror game co-developed with Adonis Brosteanu, published by Dragonis Games. Recognized for its evocative visuals and atmospheric storytelling.

The Shore A Lovecraft-inspired title noted for its immersive environments and unsettling aesthetic.

Eresys A cooperative horror game that builds on my experience with atmosphere, mood, and creature design.

Focus Areas

3D modeling, texturing, rigging, and lighting for characters and environments

Art direction and visual storytelling in dark fantasy and horror genres

Indie game development: from concept and design to production and release

Skills

3d modeling3d hand painting techniques3d painting

Software proficiency

Unreal Engine
Unreal Engine
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Akeytsu
Akeytsu
3ds Max
3ds Max
Photoshop
Photoshop
TopoGun
TopoGun
xNormal
xNormal
Knald
Knald
mspaint
mspaint