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Soulbreaker

Polycount - Character: 120k Triangles, the whole scene: 220k triangles
Textures - 5x 4k resolution maps
you can buy the model from here https://www.cgtrader.com/3d-models/character/fantasy/epic-warrior
The viewer is available only on 2k resolution instead of 4k but still good details.
Programs: I used Zbrush for everything, Base model, High poly, polypainting, low poly, retopology, hair and everything else was done with zbrush alone, except the baking was done using xnormals, if you follow my thread here you will discover tricks and techniques that i used for the soulbreaker model these techniques can save you time from using external programs such as low poly hair cards: http://polycount.com/discussion/182466/soulbreaker-wip-portofolio-piece-in-progress-tutorial-breakdown-tips-tricks#latest
Concept art by Young-june Choi http://gpzang.deviantart.com/art/SoulBreaker-Project-Black-Sheep-487339911

Soulbreaker Showreel - marmoset toolbag 3 HD